Over the past several years there has been an ongoing debate regarding art and video games. While most will acknowledge that painting, photography, books, music and movies can all come in forms that we call ‘art’, there have been very few video games that have been accepted into that category.
While one could draw a loose connection between Timecop, Clive Cussler novels, and Far Cry 3, games analogous to To Kill a Mockingbird or The Grapes of Wrath are few and far between. Developers thechineseroom’s Dear Esther, an Indie ‘interactive experience’ based on Valve’s Source engine, is attempt to elevate video games to the status of art.
Keep reading after the cut to see if it succeeds. Read the rest of this entry
Last week we published part one of what we think are the best games that many people missed in 2012. Games like Spec Ops: the Line, Sleeping Dogs, DYAD, and Sound Shapes went unnoticed and never achieved the sales that they deserved. Hopefully last weeks list helped people find the games that they forgot or didn’t hear about because it didn’t get the marketing it needed to stand-out in the over-populated marketplace.
This next list include a Japanese wolf-god, a lone survivor, a demon-possessed gangster, a hyper-violent killer and more so check out the Best Games You Missed in 2012 – Part 2 after the break.