Fans of Canadian fantasy and sci-fi shows/films definitely know the name Mackenzie Gray. From Stargate: Infinity to a memorable final season appearance in Smallville, Mackenzie has been a staple in Canadian and American productions for over 30 years.
I recently had a chance to talk to Mackenzie about his involvement with Man of Steel, Director Zack Snyder’s Superman reboot set to come out later this year. During our chat, Mackenzie talked about Superman, the detail on Man of Steel’s costume design, and even teased us about his super-secret role in the film.
Check out our full interview with Man of Steel’s Mackenzie Gray after the break. Read the rest of this entry
Mass Effect 3 was perhaps one of the biggest games developed in Canada in 2012. Despite all the fan backlash stemming from the game’s original ending, the game sold quite well and even won hundreds of awards including Best Console Game, Best Original Music and Best Writing at the Canadian Videogame Awards. All those things aside, the one thing that Mass Effect fans all agree with is that the trilogy has some of the best writing and the most memorable characters ever written.
I recently had a short chat with Mac Walters, the Lead Writer of the Mass Effect Trilogy at BioWare and the man responsible for creating Male and Female Shepard, one of the most influential game characters in the medium today. During our chat, Mac discussed fans reactions to pre-and-post Extended Cut and Citadel DLC’s, why people love and identify with Commander Shepard, and where the franchise could potentially go in the future.
Check out my full interview with Mac Walters after the break. Read the rest of this entry
As you might have read in one of our earlier posts, April 20th was the night of the fourth annual Canadian Videogame Awards. And like many award shows, there’s a customary red carpet gala for the presenters, nominees, and special guests. Fellow JTM editor Lee Guille and I were there to cover not only the event itself but the red carpet as well.
The event saw the CVA’s host and Deus Ex: Human Revolution voice actor Elias Toufexis, Mass Effect 3′s Jennifer Hale and Mark Meer, Far Cry 3′s Michael Mando (voice of the crazy Vaas), Electric Playground’s Victor Lucas, and many more. One thing was for sure, the Canada’s game community, developers, publishers and fans all came to support the Canadian video game industry’s night of celebration.
Check out the CVA 2013 red carpet gallery after the break.
Well, we just came back to the hotel after a crazy night at the fourth annual Canadian Videogame Awards and oh boy was it ever a blast. Not only did it put a spotlight on amazing Canadian-developed games, it also showcased the talented studios and people behind them.
Let me tell you, the competition this year was the fiercest it’s ever been. Indie breakout hits like Mark of the Ninja, Papo & Yo, and Sound Shapes faced off with Triple-A heavy hitters like Far Cry 3, Assassin’s Creed 3, and Sleeping Dogs in awards categories that blurred the line between Indie and big budget productions.
Our own pick for 2012′s Best Overall Shooter – Far Cry 3 took home six awards including the coveted Game of the Year, Mass Effect 3 won Best Console Game and two others, while Mark of the Ninja stood out of the indie scene with their two award wins including Best Indie Game.
Hit the jump for the full list of winners and nominees at the Canadian Videogame Awards. Read the rest of this entry
The 4th annual Canadian Videogame Awards is set to take place on April 20, 2013 and you can be sure that JTM Games will be there to give you guys full coverage of the event. From the Red Carpet, to the Gala, to the award ceremony, we’ll give you guys an inside look on the Canadian game industry’s most important night.
Taking place in beautiful Vancouver BC, the CVA’s celebrate the Canadian game industry as one of the top leaders in game design, art, publishing and development. More on the Canadian Videogame Awards after the break. Read the rest of this entry
Want to know something that might surprise you about gaming in Canada?
Did you know that 58% of Canadians are gamers? And that a growing number of those gamers are Canadian women? Not only is the Canadian game industry maturing with titles being recognized as art, Canadians are now more educated about the industry and the act of gaming as not just child’s play; it’s a profitable industry that brings in billions of dollars into the country.
But what makes the Canadian game industry so special? Also, what pressing issue is the country’s entertainment industry facing? Read the rest of this entry
Hotline Miami PS Vita Preview – Crazy, Beautiful, Violent
Hotline Miami’s crazy, beautiful, violent gameplay is exactly what the PS Vita needs to survive. It’s so unique, so over-the-top crazy, and so freaking violent that even I couldn’t believe developers actually went balls out with the game’s content. Hotline Miami makes Grand Theft Auto and Manhunt look like Sesame Street in comparison.
Originally released for PC, Hotline Miami is a hyper-violent, top-down shooter that plays like a 2D (but way more inventive) version of Manhunt where you’ll be violently taking down vicious enemies in beautifully-violent choreographed ways before they get a chance to take you out.
More on Hotline Miami (plus NSFW screenshots) after the jump. Read the rest of this entry
Okay, one of the biggest stories coming from PAX East is that Capcom and Disney’s DuckTales Remastered, is indeed coming to 360, PS3, and Wii U this summer. I have only good memories of playing the original DuckTales back in the early 90′s and it looks like the developers at WayForward are bringing that same respect and care for the source material; they’re taking levels and layout from the 1989 NES game and expanding on them to bring gameplay and graphics to modern gaming standards.
More on DuckTales Remastered after the break! Read the rest of this entry