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Auto-Aim Killed The FPS

Photo Courtesy of: GamesRadar

Auto-Aim KilledThe FPS

Auto-Aim: Auto-aiming (or Auto-targeting) allows for a character to attack or interact with an object or enemy that’s very near to the player or within their field of vision. This includes Lock-On as well as Bullet and Reticule Magnetism. (Credit: GiantBomb)

I may be a Jaded gamer, but I remember a time when First Person Shooters on consoles didn’t have auto-aim(AA). These games actually demanded gamers to buck up, improve on their skills, and actually aim their goddamned crosshair in order to get kills. Read the rest of this entry

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