The Bridge, developed by Ty Taylor and Mario Castañeda, is an award winning 2D logic puzzle game that started life as a university project and has since become an Indie favorite.
If M.C. Escher was a game designer, The Bridge would have been his darling project. If you’re a fan of twisted images and perspective puzzles, this is a game for you. Read on for more.
Can you imagine? A title that started out as a master’s degree project turned into one of the most creative and unique PC games to come in years. I’m of course talking about Ty Taylor’s The Bridge, winner of the PAX 10, and a beautiful, hand-drawn adventure puzzle game that disorients your notions of physics and perspective.
Part Echochrome, part Limbo, and full of interesting ways to solve puzzles, The Bridge is one of those games that engage you both visually and mentally. Built from the ground up to appeal to both casual and hardcore gamers, The Bridge asks you to solve each of it’s thought-provoking puzzles by taking a number of elements into effect. You’ll have to deal with gravity, sloped surfaces, physics, plays on perspective, time, and even enemies as you proceed to solve each room puzzle.
More about The Bridge (PC) after the break. Read the rest of this entry
If there are any genres I just can’t get enough of, it’s horror and puzzlers. Classic survival horror titles like the original Silent Hill, Resident Evil, Alone in the Dark, and Penumbra: Overture merged these two genres together to create unforgettable experiences that relied more on players thought processes rather than their itchy trigger fingers; an art-form that’s about to disappear if the modern horror experience trend is to continue.
Thankfully, there are games like Night Light Interactive’s Whispering Willows that dare to challenge modern genre staples, focusing instead on bringing horror back to its roots in puzzle solving, deep, emotional characterization, and atmospheric tension throughout an adventure that spans five chapters.
Learn more about Whispering Willows (for OUYA and PC) after the break. Read the rest of this entry
A lot of people dismiss the Xbox Live Indie storefront as a place to find cheap Minecraft knockoffs, but if you actually dig deeper, you’ll find unique and fun indie games like the Ottawa-based Going Loud Studios’ DLC quest; an 8-bit platformer that satires the game industry’s most enduring hot-topics, questionable DLC practices.
For 80 Microsoft Points (MSP), you’ll find a short but funny game with tight, platforming action and an incredibly addictive chiptune soundtrack. To be perfectly honest, I think DLC Quest is more worthy of your precious Microsoft Points compared to many of the add-on DLC’s currently available for some of the industry’s biggest games. It may be short, but I appreciated the satirical look at one of the gaming industry’s most talked-about issues.
Find out more about the Canadian-developed indie DLC Quest after the break. Read the rest of this entry
Klei Entertainment’s Don’t Starve is an unapologetic game that revels in it’s old-school sensibilities. It doesn’t hold your hand with tutorials and how-to’s; it instead drops you in a randomly generated map and leaves you to figure out how to survive on your own in this harsh new world.
In the world of Don’t Starve, you’ll have to face spiders, pigs, giant walking tree people, and a number of other crazy, imaginative creatures in your fight for survival. Since the game doesn’t offer tutorials of any kind, the open-ended nature of the game may be a turn-off for gamers used to being told what to do in their games. Those of us who enjoy problem-solving and who like a bit of challenge in our games are sure to find enjoyment in Don’t Starve.
Read our full Don’t Starve preview after the break.
Lone Survivor creator, Jasper Byrne spent the last four years in development of this game and it shows.
Dim shifting lights, the static SCREE of unknown horrors, eloquent conversations with the inanimate, a slipping grasp of reality… Lone Survivor has everything a survival horror game fan wants, needs and should have.
You are, as the title implies, the lone survivor of an unknown epidemic who has run out of supplies in their boarded up apartment. To survive, you’ll have to balance your character’s need for food and sleep against the desire to explore more of this haunted complex for survivors, answers, and escape. Read the rest of this entry